package com.sword.ms_bwk.furniture;

import com.sword.ms_bwk.furniture.util.AnimationPackage;
import com.sword.ms_bwk.furniture.util.GUIType;
import com.sword.ms_bwk.furniture.util.SoundPackage;
import com.sword.ms_bwk.furniture.util.UtilPackage;

public class Bridge extends AbstractFurnitureWithProperty {
    public Bridge() {
        super("bridge", "bridge1", "bridge", true, GUIType.Container,
                new UtilPackage(new AnimationPackage("bridge", "bridge.open", "bridge.stay", "bridge.close", "bridge2"), new SoundPackage("bridge")));
    }
}
